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Super Build Saturday #4: Low Attributes
Okay. So you’ve built your character and you have an awesome idea, but it’s going to require a very high score in some attribute. You don’t have the spare character points lying around to raise it to a 10 without … Continue reading
Posted in Super Build Saturday
Tagged advice, Attributes, low attributes, Super Build Saturday
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Theory Thursday #4: Boss NPCs for GMs
Alright. So, you’ve read through the system, you like what you’ve seen, you have an idea for a campaign, and you know the rules well enough to run it. What’s left? Oh right. Enemies. Well, there’s some monsters pre-made, you … Continue reading
Posted in Theory Thursday
Tagged advice, Alchemists, Bosses, Building, Combat, GM, NPCs, theory thursday, tips
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Theory Thursday #1: Level 6 Abilities
Observant readers of the wiki may notice mention of “Level 6” abilities on the wiki here and there despite no faction actually teaching them. The “Abilities” entry on the wiki mentions Level 6 abilities as such… Level 6 abilities are … Continue reading